I’ve been up since 4:30 this morning so bear with me if I sound a little loopy.

Retexturizing” is the process of deconstructing a Nintendo 64 ROM and replacing all of its textures with hand-made, higher-resolution versions. The end result is a game that looks great when played in an emulator.

Purists may argue that this is sacrilege, but it’s hard to argue with results like this:

Notable projects include Mario64, a cel-shaded Mario64, and of course Zelda.

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